Beginning OpenGL Game Programming
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Type
Book
Authors
ISBN 10
1592003699
ISBN 13
9781592003693
Category
Unknown
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Publication Year
2004
Publisher
Pages
310
Tags
Description
This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers. - from Amzon
Number of Copies
2
Library | Accession‎ No | Call No | Copy No | Edition | Location | Availability |
---|---|---|---|---|---|---|
Main | 2790 |
RES 006.6 A855B |
1 | Yes | ||
Main | 2791 |
RES 006.6 A855B |
2 | Yes |